Created tic_tak_toe.py
diff --git a/tic_tak_toe.py b/tic_tak_toe.py
new file mode 100644
index 0000000000..2dec4034ed
--- /dev/null
+++ b/tic_tak_toe.py
@@ -0,0 +1,128 @@
+import itertools
+from colorama import Fore, Back, Style, init
+
+init()
+
+def win(current_game):
+
+    def all_same(l):
+        if l.count(l[0])==len(l) and l[0]!=0:
+            return True
+        else:
+            return False
+
+# horizontal
+    for row in game:
+        if all_same(row):
+            print("Player {} is the winner horizontally!".format(row[0]))    
+            return True
+
+
+# vertical
+    for col in range(len(game)):
+        check = []
+        for row in game:
+            check.append(row[col])
+        if all_same(check):
+            print("Player {} is the winner vertically!".format(check[0]))
+            return True
+
+# / diagonal    
+    diags = []
+    for idx,reverse_idx in enumerate(reversed(range(len(game)))):
+        diags.append(game[idx][reverse_idx])
+    if all_same(diags):
+        print("Player {} is the winner diagonally(/)!".format(diags[0]))
+        return True
+
+# \ diagonal
+    diags = []
+    for idx in range(len(game)):
+        diags.append(game[idx][idx])
+
+    if all_same(diags):
+        print("Player {diags[0]} has won Diagonally (\\)")
+        return True     
+
+    return False    
+
+def game_board(game_map,player=0,row=0,column=0,just_display=False):
+    
+    try:
+
+        if game_map[row][column]!=0:
+            print("This space is occupied, try another!")
+            return False
+           
+        print("   "+"  ".join([str(i) for i in range(len(game_map))]))
+        if not just_display:
+            game_map[row][column]= player
+        
+        for count, row in enumerate(game_map):
+            colored_row = ""
+            for item in row:
+                if item == 0:
+                    colored_row += "   "
+                elif item == 1:
+                    colored_row += Fore.GREEN + " X " + Style.RESET_ALL
+                elif item  == 2:
+                    colored_row += Fore.MAGENTA + " O " + Style.RESET_ALL
+            print(count, colored_row)
+
+      
+        return game_map 
+    
+    except IndexError:
+        print("Did you attempt to play a row or column outside the range of 0,1 or 2? (IndexError)")
+        return False
+    except Exception as e:
+        print(str(e)) 
+        return False
+play = True
+Players = [1,2]
+
+while play:
+    game_size = int(input("What size game TicTacToe? "))
+    game = [[0 for i in range(game_size)] for i in range(game_size)]
+
+
+    game_won = False
+    player_cycle = itertools.cycle([1,2])
+    game_board(game, just_display=True)
+    while not game_won:
+        current_player = next(player_cycle)
+        Played = False
+            
+        while not Played:
+
+            print("Player: {}".format(current_player))
+            row_choice = int(input("Which row? "))
+            column_choice = int(input("Which column? "))
+            Played = game_board(game,player=current_player, row=row_choice, column=column_choice)
+
+        if win(game):
+            game_won = True
+            again = input("The game is over,would you like to play again? (y/n) ")
+            if again.lower() == "y":
+                    print("restarting!")
+            elif again.lower() == "n":
+                print("Byeeeee!!!")
+                play = False
+            else:
+                print("not a valid answer!!")
+                play=False  
+
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 a game  tic_tak_toe made using python