package com.simibubi.create.content.decoration.steamWhistle;

import java.util.Random;

import com.simibubi.create.AllBlockEntityTypes;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllShapes;
import com.simibubi.create.content.decoration.steamWhistle.WhistleExtenderBlock.WhistleExtenderShape;
import com.simibubi.create.content.equipment.wrench.IWrenchable;
import com.simibubi.create.content.fluids.tank.FluidTankBlock;
import com.simibubi.create.foundation.advancement.AdvancementBehaviour;
import com.simibubi.create.foundation.block.IBE;
import com.simibubi.create.foundation.utility.Lang;

import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Direction.Axis;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.StringRepresentable;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.DirectionProperty;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;

public class WhistleBlock extends Block implements IBE<WhistleBlockEntity>, IWrenchable {

	public static final DirectionProperty FACING = BlockStateProperties.HORIZONTAL_FACING;
	public static final BooleanProperty WALL = BooleanProperty.create("wall");
	public static final BooleanProperty POWERED = BlockStateProperties.POWERED;
	public static final EnumProperty<WhistleSize> SIZE = EnumProperty.create("size", WhistleSize.class);

	public static enum WhistleSize implements StringRepresentable {

		SMALL, MEDIUM, LARGE;

		@Override
		public String getSerializedName() {
			return Lang.asId(name());
		}

	}

	public WhistleBlock(Properties p_49795_) {
		super(p_49795_);
		registerDefaultState(defaultBlockState().setValue(POWERED, false)
			.setValue(WALL, false)
			.setValue(SIZE, WhistleSize.MEDIUM));
	}

	@Override
	public void setPlacedBy(Level pLevel, BlockPos pPos, BlockState pState, LivingEntity pPlacer, ItemStack pStack) {
		super.setPlacedBy(pLevel, pPos, pState, pPlacer, pStack);
		AdvancementBehaviour.setPlacedBy(pLevel, pPos, pPlacer);
	}
	
	@Override
	public boolean canSurvive(BlockState pState, LevelReader pLevel, BlockPos pPos) {
		return FluidTankBlock.isTank(pLevel.getBlockState(pPos.relative(getAttachedDirection(pState))));
	}

	@Override
	public BlockState getRotatedBlockState(BlockState originalState, Direction targetedFace) {
		return originalState.cycle(SIZE);
	}

	@Override
	protected void createBlockStateDefinition(Builder<Block, BlockState> pBuilder) {
		super.createBlockStateDefinition(pBuilder.add(FACING, POWERED, SIZE, WALL));
	}

	@Override
	public BlockState getStateForPlacement(BlockPlaceContext pContext) {
		Level level = pContext.getLevel();
		BlockPos clickedPos = pContext.getClickedPos();
		Direction face = pContext.getClickedFace();
		boolean wall = true;
		if (face.getAxis() == Axis.Y) {
			face = pContext.getHorizontalDirection()
				.getOpposite();
			wall = false;
		}

		BlockState state = super.getStateForPlacement(pContext).setValue(FACING, face.getOpposite())
			.setValue(POWERED, level.hasNeighborSignal(clickedPos))
			.setValue(WALL, wall);
		if (!canSurvive(state, level, clickedPos))
			return null;
		return state;
	}

	@Override
	public InteractionResult use(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, InteractionHand pHand,
		BlockHitResult pHit) {
		if (pPlayer == null)
			return InteractionResult.PASS;

		ItemStack heldItem = pPlayer.getItemInHand(pHand);
		if (AllBlocks.STEAM_WHISTLE.isIn(heldItem)) {
			incrementSize(pLevel, pPos);
			return InteractionResult.SUCCESS;
		}

		return InteractionResult.PASS;
	}

	public static void incrementSize(LevelAccessor pLevel, BlockPos pPos) {
		BlockState base = pLevel.getBlockState(pPos);
		if (!base.hasProperty(SIZE))
			return;
		WhistleSize size = base.getValue(SIZE);
		SoundType soundtype = base.getSoundType();
		BlockPos currentPos = pPos.above();

		for (int i = 1; i <= 6; i++) {
			BlockState blockState = pLevel.getBlockState(currentPos);
			float pVolume = (soundtype.getVolume() + 1.0F) / 2.0F;
			SoundEvent growSound = SoundEvents.NOTE_BLOCK_XYLOPHONE;
			SoundEvent hitSound = soundtype.getHitSound();

			if (AllBlocks.STEAM_WHISTLE_EXTENSION.has(blockState)) {
				if (blockState.getValue(WhistleExtenderBlock.SHAPE) == WhistleExtenderShape.SINGLE) {
					pLevel.setBlock(currentPos,
						blockState.setValue(WhistleExtenderBlock.SHAPE, WhistleExtenderShape.DOUBLE), 3);
					if (soundtype != null) {
						float pPitch = (float) Math.pow(2, -(i * 2) / 12.0);
						pLevel.playSound(null, currentPos, growSound, SoundSource.BLOCKS, pVolume / 4f, pPitch);
						pLevel.playSound(null, currentPos, hitSound, SoundSource.BLOCKS, pVolume, pPitch);
					}
					return;
				}
				currentPos = currentPos.above();
				continue;
			}

			if (!blockState.getMaterial()
				.isReplaceable())
				return;

			pLevel.setBlock(currentPos, AllBlocks.STEAM_WHISTLE_EXTENSION.getDefaultState()
				.setValue(SIZE, size), 3);
			if (soundtype != null) {
				float pPitch = (float) Math.pow(2, -(i * 2 - 1) / 12.0);
				pLevel.playSound(null, currentPos, growSound, SoundSource.BLOCKS, pVolume / 4f, pPitch);
				pLevel.playSound(null, currentPos, hitSound, SoundSource.BLOCKS, pVolume, pPitch);
			}
			return;
		}
	}

	public static void queuePitchUpdate(LevelAccessor level, BlockPos pos) {
		BlockState blockState = level.getBlockState(pos);
		if (blockState.getBlock()instanceof WhistleBlock whistle && !level.getBlockTicks()
			.hasScheduledTick(pos, whistle))
			level.scheduleTick(pos, whistle, 1);
	}

	@Override
	public void tick(BlockState pState, ServerLevel pLevel, BlockPos pPos, Random pRandom) {
		withBlockEntityDo(pLevel, pPos, WhistleBlockEntity::updatePitch);
	}

	@Override
	public void onPlace(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pIsMoving) {
		FluidTankBlock.updateBoilerState(pState, pLevel, pPos.relative(getAttachedDirection(pState)));
		if (pOldState.getBlock() != this || pOldState.getValue(SIZE) != pState.getValue(SIZE))
			queuePitchUpdate(pLevel, pPos);
	}

	@Override
	public void onRemove(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pIsMoving) {
		IBE.onRemove(pState, pLevel, pPos, pNewState);
		FluidTankBlock.updateBoilerState(pState, pLevel, pPos.relative(getAttachedDirection(pState)));
	}

	@Override
	public void neighborChanged(BlockState state, Level worldIn, BlockPos pos, Block blockIn, BlockPos fromPos,
		boolean isMoving) {
		if (worldIn.isClientSide)
			return;
		boolean previouslyPowered = state.getValue(POWERED);
		if (previouslyPowered != worldIn.hasNeighborSignal(pos))
			worldIn.setBlock(pos, state.cycle(POWERED), 2);
	}

	public BlockState updateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel,
		BlockPos pCurrentPos, BlockPos pFacingPos) {
		return getAttachedDirection(pState) == pFacing && !pState.canSurvive(pLevel, pCurrentPos)
			? Blocks.AIR.defaultBlockState()
			: pState;
	}

	@Override
	public VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) {
		WhistleSize size = pState.getValue(SIZE);
		if (!pState.getValue(WALL))
			return size == WhistleSize.SMALL ? AllShapes.WHISTLE_SMALL_FLOOR
				: size == WhistleSize.MEDIUM ? AllShapes.WHISTLE_MEDIUM_FLOOR : AllShapes.WHISTLE_LARGE_FLOOR;
		Direction direction = pState.getValue(FACING);
		return (size == WhistleSize.SMALL ? AllShapes.WHISTLE_SMALL_WALL
			: size == WhistleSize.MEDIUM ? AllShapes.WHISTLE_MEDIUM_WALL : AllShapes.WHISTLE_LARGE_WALL).get(direction);
	}

	@Override
	public boolean isPathfindable(BlockState state, BlockGetter reader, BlockPos pos, PathComputationType type) {
		return false;
	}

	public static Direction getAttachedDirection(BlockState state) {
		return state.getValue(WALL) ? state.getValue(FACING) : Direction.DOWN;
	}

	@Override
	public Class<WhistleBlockEntity> getBlockEntityClass() {
		return WhistleBlockEntity.class;
	}

	@Override
	public BlockEntityType<? extends WhistleBlockEntity> getBlockEntityType() {
		return AllBlockEntityTypes.STEAM_WHISTLE.get();
	}

	@Override
	public BlockState rotate(BlockState pState, Rotation pRotation) {
		return pState.setValue(FACING, pRotation.rotate(pState.getValue(FACING)));
	}

	@Override
	@SuppressWarnings("deprecation")
	public BlockState mirror(BlockState pState, Mirror pMirror) {
		return pMirror == Mirror.NONE ? pState : pState.rotate(pMirror.getRotation(pState.getValue(FACING)));
	}

}
