/*
 *  This file is part of Cubic Chunks Mod, licensed under the MIT License (MIT).
 *
 *  Copyright (c) 2015-2021 OpenCubicChunks
 *  Copyright (c) 2015-2021 contributors
 *
 *  Permission is hereby granted, free of charge, to any person obtaining a copy
 *  of this software and associated documentation files (the "Software"), to deal
 *  in the Software without restriction, including without limitation the rights
 *  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 *  copies of the Software, and to permit persons to whom the Software is
 *  furnished to do so, subject to the following conditions:
 *
 *  The above copyright notice and this permission notice shall be included in
 *  all copies or substantial portions of the Software.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 *  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 *  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 *  THE SOFTWARE.
 */
package io.github.opencubicchunks.cubicchunks.api.util;

import io.github.opencubicchunks.cubicchunks.api.world.ICube;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;

import javax.annotation.ParametersAreNonnullByDefault;
import java.util.Random;

@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class Coords {

    public static final int NO_HEIGHT = Integer.MIN_VALUE + 32;
    /**
     * Each {@link ICube} optionally contain 8x1x8 map of biome IDs, or 2x16x2 block wide biome
     * areas.
     */
    public static final int BIOMES_PER_CUBE = 8 * 1 * 8;

    public static BlockPos midPos(BlockPos p1, BlockPos p2) {
        //bitshifting each number and then adding the result - this rounds the number down and prevents overflow
        return new BlockPos((p1.getX() >> 1) + (p2.getX() >> 1) + (p1.getX() & p2.getX() & 1),
            (p1.getY() >> 1) + (p2.getY() >> 1) + (p1.getY() & p2.getY() & 1),
            (p1.getZ() >> 1) + (p2.getZ() >> 1) + (p1.getZ() & p2.getZ() & 1));
    }

    public static int blockToLocal(int val) {
        return val & 0xf;
    }

    public static int blockToCube(int val) {
        return val >> 4;
    }

    public static int blockCeilToCube(int val) {
        return -((-val) >> 4);
    }


    /**
     * @deprecated Use {@link #blockToLocalBiome3d(int)}
     */
    @Deprecated
    public static int blockToBiome(int val) {
        return (val & 14) >> 1;
    }

    public static int blockToLocalBiome3d(int val) {
        return (val & 15) >> 2;
    }

    public static int blockToBiome3d(int val) {
        return val >> 2;
    }

    public static int biome3dToMinBlock(int val) {
        return val << 2;
    }

    public static int biome3dToBlock(int val, int localBlock) {
        return val << 2 | localBlock;
    }

    public static int localToBlock(int cubeVal, int localVal) {
        return cubeToMinBlock(cubeVal) + localVal;
    }

    public static int cubeToMinBlock(int val) {
        return val << 4;
    }

    public static int cubeToMaxBlock(int val) {
        return cubeToMinBlock(val) + 15;
    }

    public static int getCubeXForEntity(Entity entity) {
        return blockToCube(MathHelper.floor(entity.posX));
    }

    public static int getCubeZForEntity(Entity entity) {
        return blockToCube(MathHelper.floor(entity.posZ));
    }

    public static int getCubeYForEntity(Entity entity) {
        // the entity is in the cube it's inside, not the cube it's standing on
        return blockToCube(MathHelper.floor(entity.posY));
    }

    public static BlockPos getCubeCenter(ICube cube) {
        return new BlockPos(
                cubeToMinBlock(cube.getX()) | 8,
                cubeToMinBlock(cube.getY()) | 8,
                cubeToMinBlock(cube.getZ()) | 8
        );
    }

    public static int blockToCube(double blockPos) {
        return blockToCube(MathHelper.floor(blockPos));
    }

    public static int cubeToCenterBlock(int cubeVal) {
        return localToBlock(cubeVal, ICube.SIZE / 2);
    }

    /**
     * Returns the minimum coordinate inside the population area this coordinate is in
     *
     * @param coord the coordinate
     * @return the minimum coordinate for population area
     */
    public static int getMinCubePopulationPos(int coord) {
        return localToBlock(blockToCube(coord - ICube.SIZE / 2), ICube.SIZE / 2);
    }

    /**
     * Return a seed for random number generation, based on initial seed and 3 coordinates.
     *
     * @param seed the world seed
     * @param x the x coordinate
     * @param y the y coordinate
     * @param z the z coordinate
     * @return A seed value based on world seed, x, y and z coordinates
     */
    public static long coordsSeedHash(long seed, int x, int y, int z) {
        long hash = 3;
        hash = 41 * hash + seed;
        hash = 41 * hash + x;
        hash = 41 * hash + y;
        return 41 * hash + z;
    }

    public static Random coordsSeedRandom(long seed, int x, int y, int z) {
        return new Random(coordsSeedHash(seed, x, y, z));
    }
}
