/*
 * Copyright (c) 2009-2021 jMonkeyEngine
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
 *   may be used to endorse or promote products derived from this software
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package com.jme3.animation;

import com.jme3.export.*;
import com.jme3.util.TempVars;
import java.io.IOException;

/**
 * A single track of pose animation associated with a certain mesh.
 */
@Deprecated
public final class PoseTrack implements Track {
    private int targetMeshIndex;
    private PoseFrame[] frames;
    private float[] times;

    public static class PoseFrame implements Savable, Cloneable {

        Pose[] poses;
        float[] weights;

        public PoseFrame(Pose[] poses, float[] weights) {
            this.poses = poses;
            this.weights = weights;
        }

        /**
         * Serialization-only. Do not use.
         */
        protected PoseFrame() {
        }

        /**
         * This method creates a clone of the current object.
         * @return a clone of the current object
         */
        @Override
        public PoseFrame clone() {
            try {
                PoseFrame result = (PoseFrame) super.clone();
                result.weights = this.weights.clone();
                if (this.poses != null) {
                    result.poses = new Pose[this.poses.length];
                    for (int i = 0; i < this.poses.length; ++i) {
                        result.poses[i] = this.poses[i].clone();
                    }
                }
                return result;
            } catch (CloneNotSupportedException e) {
                throw new AssertionError();
            }
        }

        @Override
        public void write(JmeExporter e) throws IOException {
            OutputCapsule out = e.getCapsule(this);
            out.write(poses, "poses", null);
            out.write(weights, "weights", null);
        }

        @Override
        public void read(JmeImporter i) throws IOException {
            InputCapsule in = i.getCapsule(this);
            weights = in.readFloatArray("weights", null);

            Savable[] readSavableArray = in.readSavableArray("poses", null);
            if (readSavableArray != null) {
                poses = new Pose[readSavableArray.length];
                System.arraycopy(readSavableArray, 0, poses, 0, readSavableArray.length);
            }
        }
    }

    public PoseTrack(int targetMeshIndex, float[] times, PoseFrame[] frames) {
        this.targetMeshIndex = targetMeshIndex;
        this.times = times;
        this.frames = frames;
    }

    /**
     * Serialization-only. Do not use.
     */
    protected PoseTrack() {
    }

    @Override
    public void setTime(float time, float weight, AnimControl control, AnimChannel channel, TempVars vars) {
        // TODO: When MeshControl is created, it will gather targets
        // list automatically which is then retrieved here.

        /*
        Mesh target = targets[targetMeshIndex];
        if (time < times[0]) {
            applyFrame(target, 0, weight);
        } else if (time > times[times.length - 1]) {
            applyFrame(target, times.length - 1, weight);
        } else {
            int startFrame = 0;
            for (int i = 0; i < times.length; i++) {
                if (times[i] < time) {
                    startFrame = i;
                }
            }

            int endFrame = startFrame + 1;
            float blend = (time - times[startFrame]) / (times[endFrame] - times[startFrame]);
            applyFrame(target, startFrame, blend * weight);
            applyFrame(target, endFrame, (1f - blend) * weight);
        }
        */
    }

    /**
     * @return the length of the track
     */
    @Override
    public float getLength() {
        return times == null ? 0 : times[times.length - 1] - times[0];
    }

    @Override
    public float[] getKeyFrameTimes() {
        return times;
    }

    /**
     * This method creates a clone of the current object.
     * @return a clone of the current object
     */
    @Override
    public PoseTrack clone() {
        try {
            PoseTrack result = (PoseTrack) super.clone();
            result.times = this.times.clone();
            if (this.frames != null) {
                result.frames = new PoseFrame[this.frames.length];
                for (int i = 0; i < this.frames.length; ++i) {
                    result.frames[i] = this.frames[i].clone();
                }
            }
            return result;
        } catch (CloneNotSupportedException e) {
            throw new AssertionError();
        }
    }

    @Override
    public void write(JmeExporter e) throws IOException {
        OutputCapsule out = e.getCapsule(this);
        out.write(targetMeshIndex, "meshIndex", 0);
        out.write(frames, "frames", null);
        out.write(times, "times", null);
    }

    @Override
    public void read(JmeImporter i) throws IOException {
        InputCapsule in = i.getCapsule(this);
        targetMeshIndex = in.readInt("meshIndex", 0);
        times = in.readFloatArray("times", null);

        Savable[] readSavableArray = in.readSavableArray("frames", null);
        if (readSavableArray != null) {
            frames = new PoseFrame[readSavableArray.length];
            System.arraycopy(readSavableArray, 0, frames, 0, readSavableArray.length);
        }
    }
}
