/*
 * Copyright (c) 2022 Asynchronous Game Query Library
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.ibasco.agql.protocols.valve.steam.webapi.interfaces.steamwebapiutil.pojos;

import com.google.gson.annotations.Expose;
import com.google.gson.annotations.SerializedName;

public class ServerInfo {

    @SerializedName("servertime")
    @Expose
    private Long servertime;

    @SerializedName("servertimestring")
    @Expose
    private String serverTimeString;

    public Long getServertime() {
        return servertime;
    }

    public void setServertime(Long servertime) {
        this.servertime = servertime;
    }

    public String getServerTimeString() {
        return serverTimeString;
    }

    public void setServerTimeString(String serverTimeString) {
        this.serverTimeString = serverTimeString;
    }

}