package net.minecraft.client.renderer.culling;

import net.minecraft.util.AxisAlignedBB;

public interface ICamera
{
    /**
     * Returns true if the bounding box is inside all 6 clipping planes, otherwise returns false.
     */
    boolean isBoundingBoxInFrustum(AxisAlignedBB var1);

    boolean isBoundingBoxInFrustumFully(AxisAlignedBB var1);

    void setPosition(double var1, double var3, double var5);
}
