package com.teammetallurgy.atum.blocks.lighting;

import net.minecraft.world.level.block.LanternBlock;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.material.Material;

public class AtumLanternBlock extends LanternBlock {

    public AtumLanternBlock() {
        super(BlockBehaviour.Properties.of(Material.METAL).requiresCorrectToolForDrops().strength(3.5F).sound(SoundType.LANTERN).lightLevel((state) -> 15).noOcclusion());
    }
}