MeanFlowNFT: Bringing Forward-Process RL to Average-Velocity Generators Paper • 2607.15273 • Published 6 days ago • 17
Perceptual Flow Matching for Few-Step Generative Modeling Paper • 2607.03524 • Published 19 days ago • 18
Long-Horizon-Terminal-Bench: Testing the Limits of Agents on Long-Horizon Terminal Tasks with Dense Reward-Based Grading Paper • 2607.08964 • Published 13 days ago • 74
Vidu S1: A Real-Time Interactive Video Generation Model Paper • 2607.03118 • Published 19 days ago • 138
Multiplayer Interactive World Models with Representation Autoencoders Paper • 2607.05352 • Published 16 days ago • 28
PixWorld: Unifying 3D Scene Generation and Reconstruction in Pixel Space Paper • 2607.05373 • Published 16 days ago • 65
Representation Distribution Matching for One-Step Visual Generation Paper • 2607.02375 • Published 20 days ago • 11
WorldDirector: Building Controllable World Simulators with Persistent Dynamic Memory Paper • 2607.02517 • Published 20 days ago • 33
OPD-Evolver: Cultivating Holistic Agent Evolver via On-Policy Distillation Paper • 2606.17628 • Published Jun 16 • 29
Echo-Infinity: Learning Evolving Memory for Real-Time Infinite Video Generation Paper • 2606.04527 • Published Jun 3 • 28
minWM: A Full-Stack Open-Source Framework for Real-Time Interactive Video World Models Paper • 2605.30263 • Published May 28 • 59
AgentDoG 1.5: A Lightweight and Scalable Alignment Framework for AI Agent Safety and Security Paper • 2605.29801 • Published May 28 • 149
Fast-dDrive: Efficient Block-Diffusion VLM for Autonomous Driving Paper • 2605.23163 • Published May 25 • 17
Causal Forcing++: Scalable Few-Step Autoregressive Diffusion Distillation for Real-Time Interactive Video Generation Paper • 2605.15141 • Published May 14 • 96
SenseNova-U1: Unifying Multimodal Understanding and Generation with NEO-unify Architecture Paper • 2605.12500 • Published May 12 • 194