Instructions to use unity/inference-engine-othello with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- unity-sentis
How to use unity/inference-engine-othello with unity-sentis:
string modelName = "[Your model name here].sentis"; Model model = ModelLoader.Load(Application.streamingAssetsPath + "/" + modelName); IWorker engine = WorkerFactory.CreateWorker(BackendType.GPUCompute, model); // Please see provided C# file for more details
- Notebooks
- Google Colab
- Kaggle
| license: mit | |
| ## Othello game playing model in Unity Sentis format | |
| This is an Othello game playing model based on a modified version of Alpha Go called [Generalized Alpha Zero](https://github.com/suragnair/alpha-zero-general) | |
| ## How to Use | |
| Source code to run this model can be found at: [Source Code](https://github.com/Unity-Technologies/sentis-samples/tree/main/BoardGameAISample) | |
| To use *.sentis precompiled file, place the file in the Assets/StreamingAssets folder. And replace the loading code with: | |
| ``` | |
| Model model = ModelLoader.Load("Othello.sentis"); | |
| ``` | |
| ## Unity Sentis | |
| Unity Sentis is the inference engine that runs in Unity 3D. More information can be found at [here](https://unity.com/products/sentis) | |